Devlog #20. Hand-to-hand combat.


In the harsh world of "Redemption of The Damned" the player can be left without any staff at any time, because in case of death, everything that was brought to battle will be lost.  

Therefore, it would be unfair to leave the player totally without possibility to defend and opportunity to get new staff. That's why we are working on expanding the combat capabilities of the character, in particular hand-to-hand combat.

At the same time, any damage from the melee combat depends on the characteristics of the character, so there will be expanse for those who like to feel like berserkers. 

P.S.

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