Devlog #26. Chort


Our game's bestiary is updating with a new character and, like all monsters in the game, his unique behavior and special requirements for how he is killed are key points in our work, but only a small part of what is required to fully realize his unique profile. 

Indeed, for this scoundrel, a couple of trump cards are conceived in the sleeve in order to successfully act on the player's nerves, to force to use tactical thinking in battle, in between the usual shredding and shooting simpler monsters. 

Who is this? We just call him the chort, an anthropomorphic malign spirit or demon in Slavic folk tradition. To some, he may remotely resemble the The Prowler in Doom, Marvel universe fans will definitely be able to find an analogue for him.

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