Redemption of the Damned. Devlog #3. The Holy Cross etc
Redemption of the Damned » Devlog
"Redemption of the Damned" (#RoD). Devlog #3. The Holy Cross and other holy items.
The holy cross is a weapon in the game full of all kinds of monsters.
pic.twitter.com/6tJBnZVEat
— MiroWin Studio (@MirowinVR) June 24, 2021
In addition to a sword and a firearm, the standard hunter's inventory will include other objects that help in the fight against evil spirits - holy water, a torch, wooden stakes.
Redemption of the Damned
Monster hunting simulator in the horror atmosphere in the scenery of XVII century Europe
Status | In development |
Author | MiroWin |
Genre | Survival |
Tags | Atmospheric, Dark, FPS, Horror, Medieval, Monsters, Singleplayer, Survival Horror |
Languages | German, English, Spanish; Latin America, French, Italian, Japanese, Korean, Portuguese (Portugal), Russian, Chinese (Traditional) |
More posts
- Devlog #29. Fire wallJul 14, 2022
- Devlog #28. Dynamic fog densityMar 17, 2022
- Devlog #27. SelectorFeb 16, 2022
- Devlog #26. ChortJan 25, 2022
- Devlog #25. Boss summoningJan 06, 2022
- Devlog #24. RagdollDec 31, 2021
- Devlog #23. Quest and dialogue systems.Dec 24, 2021
- Devlog #22. Three-barelled pistol.Dec 16, 2021
- Devlog #21. Damage system.Dec 08, 2021
- Devlog #20. Hand-to-hand combat.Nov 30, 2021
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