Devlog #8. Patrolling NPCs.


Few words about the filling of settlements with residents with a generated appearance.

👨‍👩‍👧‍👦 It is extremely important to create a lively atmosphere, to show few bustling settlements forced to drag out their existence on the cursed lands. In this regard, as part of a large task to implement the simulation of life in the game, a system for generating villagers was developed. Each of them, when they appear, gets their everyday occupation and appearance.

The next steps include creating authentic character models and their clothes, expanding behavioral variations.

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