Devlog #14. Work with sound


You may already have noticed from the previous notes on the development of the game how the sound changes with the onset of night or with the approach of danger.

Additionally, we are working on an effect similar to drug intoxication, in which the character will appear when his mental health is reduced to 15% or lower.

😱 In this state, vision deteriorates, hallucinations are imitated, and therefore the danger (real or imaginary) is felt everywhere. We recommend to watch this video with headphones, at the night, in the dark room.

As before, we read all your comments, advices and suggestions and take into account in our work.

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