Devlog #16. Dash (+bonus)


We are working on the RoD project in several directions at the same time and, in particular, we have implemented our ideas of the character's movement during the battle.

The protagonist has been added mobility when fighting the enemy by means of a dash in the direction of movement.

Thus, moving at a speed that, albeit at a short distance, but still exceeds the speed in normal modes of movement, our hero can either move away from attacking vampires or other evil or regroup for the own surprise attack. Like Mohammed Ali himself.

As before, we read all your comments, but this time we also reward. The author of the most valuable commentary will be awarded with a key to the beta version of the game. 

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